Rock, snow & stone textures for Cinema 4D landscapes
Do you create your own landscapes in Cinema 4D and want them to look as natural as possible? These procedural Cinema 4D textures provide you with the right surfaces for rocky, mountainous and rocky landscapes. You can see what your rocks, mountains and stones could look like in future in the following images. You can find out how to use the shaders in the "Examples" tab.
To use the shaders - see also the videos in the "Examples" tab
You will receive a total of 30 Cinema 4D textures with different appearances, applicable from Cinema 4D R13 upwards. So you can choose the right rock texture for your scene. A quick guide is included in the package if you have never or only rarely worked with materials in Cinema 4D.
To apply the shaders, copy the LIB file into the browser subfolder, which is located in the library folder of your Cinema 4D folder structure. In Cinema 4D, open the Content Browser under Window. Here you will find the library of stone textures in the presets. Double-click on the desired shader and its alpha to load it into the scene you have already opened. Alternatively, you can also use a C4D file. You can find more shaders here, for example for metal and rust surfaces as well as for ice textures.
The advantages of procedural textures
All shaders are more than just textures. While these are usually tiled, i.e. joined together, the procedural textures in this package are created using algorithms. The calculation ensures a photorealistic representation - without cut edges, with multi-level reflections, regardless of the size of the surface. The natural look of the render result is usually achieved by using fractal noise and turbulence functions.